It appears you don't have support to open PDFs in this web browser. To view this file, Open with your PDF reader
Abstract
With the advent of ubiquitous computing, interaction design has broadened its object of inquiry into how smart computational artifacts inconspicuously act in people's everyday lives. Although user-centered design approaches remains useful for exploring how people cope with interactive systems, they cannot explain how this new breed of artifacts participates in people's sociality. User-centered design approach assumes that humans control interactive systems, disregarding the agency of smart artifacts.
Based on Actor-Network Theory, this research recognizes that artifacts and humans share the capacity of influencing society and meshing with each other, constituting hybrid social actors. From that standpoint, the research offers a triadic structure of networked social interaction as a methodological basis to investigate how smart devices perceive their social setting and adaptively mediate people's interactions within activities.
These triadic units of analysis account for the interactions within and between human-nonhuman collectives in the actor-network. The within interactions are those that hold together humans and smart artifacts inside a collective and put forward the collective's assembled meaning for other actors in the network. The between interactions are those that occur among collectives and characterize the dominant relational model of the actor-network.
This triadic approach was modeled and used to analyze the interactions of participants in three empirical studies of social activities with communal goals, each mediated by a smart artifact that enacted – signified – a balanced distribution of obligations and privileges among subjects.
Overall, the studies found that actor-networks exhibit a social viscosity that hinders people's interactions. This is because when people try to collectively accomplish goals, they offer resistance to one another. The studies also show that the intervention of smart artifacts can facilitate the achievement of cooperative and collaborative interaction between actors when the artifacts enact the dominant moral principles which prompt the preservation of social balance, enhance the network's information integrity, and are located at the focus of activity.
The articulation of Actor-Network Theory principles with interaction design methods opens up the traditional user-artifact dyad towards triadic collective enactments by embracing diverse kinds of participants and practices, thus facilitating the design of enhanced sociality.
You have requested "on-the-fly" machine translation of selected content from our databases. This functionality is provided solely for your convenience and is in no way intended to replace human translation. Show full disclaimer
Neither ProQuest nor its licensors make any representations or warranties with respect to the translations. The translations are automatically generated "AS IS" and "AS AVAILABLE" and are not retained in our systems. PROQUEST AND ITS LICENSORS SPECIFICALLY DISCLAIM ANY AND ALL EXPRESS OR IMPLIED WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES FOR AVAILABILITY, ACCURACY, TIMELINESS, COMPLETENESS, NON-INFRINGMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. Your use of the translations is subject to all use restrictions contained in your Electronic Products License Agreement and by using the translation functionality you agree to forgo any and all claims against ProQuest or its licensors for your use of the translation functionality and any output derived there from. Hide full disclaimer