Abstract

Software engineers use development methods to guarantee on-time delivery, keeping to budget and quality in their software applications. There are two kinds of development methods: plan-driven and agile methods. Both of them still have problems; these refer to resolving problems instead of thinking about them, they use informal or semi-formal artefacts and they leave consis-tency management to the analysts. The UNC-method (a problem-based software development method) is defined in this paper. The UNC-method is currently being developed in the Universidad Nacional de Colombia; it has been used by students from the School of Systems as part of their training in methodological software development during the last five years. The UNC-method is a mixture of well-known artefacts (i.e. UML diagrams and graphical user interfaces) and non-traditional approaches (e.g. cause-and-effect diagram, KAOS goal diagrams and pre-conceptual schemas) used in trying to overcome the aforementioned pro-blems. A case study is also used for exemplification purposes.

Details

Title
The UNC-method: a problem-based software development method
Author
Zapata Jaramillo, Carlos Mario; Fernando Arango Isaza
Pages
69-75
Section
Systems Engineering / Computer Engineering
Publication year
2009
Publication date
2009
Publisher
Universidad Nacional de Colombia
ISSN
01205609
e-ISSN
22488723
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
1677615376
Copyright
Copyright Universidad Nacional de Colombia 2009