Content area

Abstract

Online gamers have a reputation for hostility. In a largely consequence-free environment inhabited mostly by anonymous and competitive young men, the antics can be downright nasty. Players harass one another for not performing well and can cheat, sabotage games and do any number of things to intentionally ruin the experience for others - a practice that gamers refer to as griefing.

Details

Title
GOOD GAMING
Author
Maher, Brendan
Pages
568-571
Publication year
2016
Publication date
Mar 31, 2016
Publisher
Nature Publishing Group
ISSN
00280836
e-ISSN
14764687
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
1778752643
Copyright
Copyright Nature Publishing Group Mar 31, 2016