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© 2018. This work is published under NOCC (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

With the digital transformation being one of the most discussed topics in the business world today, many enterprises - especially small and medium sized ones - find themselves struggling with the understanding of new digital technologies and thus the potential benefits and risks for their companies. New technologies like the Internet of Things, Blockchain or Machine Learning have great potential for businesses. However, carefully evaluating and selecting purposeful technologies - aligned to the digital strategy - is the key to success. Technologies appear, change and also vanish so rapidly in the digital age, that a proper understanding is crucial for a sustainable technological foundation. Focusing on the characteristic features of technologies, the presented approach promises to create a better technological understanding for decision makers in small and medium-sized enterprises (SMEs) in a playful manner: With a serious game that fosters insight and allays fears of digitalization.

Details

Title
How SMEs Can Use Games to Assess the Innovation Potential of New Technologies
Author
Kinitzki, Martin; Hertweck, Dieter; Kühfuß, Peter; Kinitzki, Valeria
Pages
3-9
Publication year
2018
Publication date
2018
Publisher
Faculty of Organization and Informatics Varazdin
ISSN
18472001
e-ISSN
18482295
Source type
Conference Paper
Language of publication
English
ProQuest document ID
2125640655
Copyright
© 2018. This work is published under NOCC (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.