Content area
This paper seeks to present a comparative study of the traditional usability-testing process and the re-engineered usability-testing process for live multimedia systems. The paper provides an overview of current usability-testing techniques and usability laboratory configurations, and identifies some gaps in the traditional usability-testing approach. Traditional usability-testing procedures are suitable for testing systems in the static environment but prove to be sub-optimal in testing systems for dynamic (real-time) environments.
Details
Multimedia computer applications;
Interactive computer systems;
Systems development;
Testing;
User interface;
Test systems;
Software;
Computers;
Computer science;
Multimedia;
Experiments;
Printed materials;
Questionnaires;
Taxonomy;
Data collection;
Usability testing;
Research & development--R&D;
Monitoring systems;
Websites;
Laboratories;
International standards;
Comparative analysis;
Tests
