Content area

Abstract

The effect of violent video games is among the most widely discussed topics in media studies, and for good reason. These games are immensely popular, but many seem morally objectionable. Critics attack them for a number of reasons ranging from their capacity to teach players weapons skills to their ability to directly cause violent actions. This essay shows that many of these criticisms are misguided. Theoretical and empirical arguments against violent video games often suffer from a number of significant shortcomings that make them ineffective. This essay argues that video games are defensible from the perspective of Kantian, Aristotelian, and utilitarian moral theories. [PUBLICATION ABSTRACT]

Details

Title
Defending the morality of violent video games
Author
Schulzke, Marcus
Pages
127-138
Publication year
2010
Publication date
Jun 2010
Publisher
Springer Nature B.V.
ISSN
13881957
e-ISSN
15728439
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
222251851
Copyright
Springer Science+Business Media B.V. 2010