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© 2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Abstract: Virtual Reality (VR) is a simulation of a Virtual Environment (VE) created by computer in which the user has the sensation of being inside that environment, at the same time that can interact using hardware technology full of possibilities, with applications in multiple areas such as medicine, entertainment, education, psychology, e-commerce, among many others. Keywords: Virtual Environment; VR devices; HC; Immersion 1.Introducción Dentro de la Realidad Virtual, no sólo basta disponer de las herramientas de software, sino que además es indispensable el uso de dispositivos (hardware), que logren introducir al usuario en un entorno virtual. Con un precio minorista de 249 dólares para el Kinect, 399 dólares para el Oculus Rift, 499 dólares para el HTC Vive y 299 dólares por el PlayStation VR (PlayStation, 2016), haciendo de la realidad virtual una experiencia alcanzable como nunca antes, y logrando una realidad la inmersión profunda para muchas personas. Typing in thin air: the canesta projection keyboard-a new method of interaction with electronic devices.

Details

Title
El Desarrollo del Hardware para la Realidad Virtual
Author
Lara, Graciela 1 ; Santana, Alexis 1 ; Lira, Andrés 1 ; Peña, Adriana 1 

 1CUCEI, Universidad de Guadalajara, Blvd. Marcelino García Barragán 1421, C.P. 44430, Guadalajara, Jalisco, México 
Pages
106-117
Publication year
2019
Publication date
Mar 2019
Publisher
Associação Ibérica de Sistemas e Tecnologias de Informacao
ISSN
16469895
Source type
Scholarly Journal
Language of publication
Spanish
ProQuest document ID
2232651510
Copyright
© 2019. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.