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© 2008. Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the associated terms available at https://www.frontiersin.org/articles/10.3389/neuro.11.004.2008 .

Abstract

Modern computer hardware makes it possible to produce visual stimuli in ways not previously possible. Arbitrary scenes, from traditional sinusoidal gratings to naturalistic 3D scenes can now be specified on a frame-by-frame basis in realtime. I have developed a programming library called the Vision Egg that aims to make it easy to take advantage of these innovations. The Vision Egg is a free, open-source library making use of OpenGL and written in the high-level language Python with extensions in C. Careful attention has been paid to the issues of luminance and temporal calibration, and several interfacing techniques to input devices such as mice, movement tracking systems, and digital triggers are discussed. Together, these make the Vision Egg suitable for many psychophysical, electrophysiological, and behavioral experiments. This software is available for free download at http://www.visionegg.org/.

Details

Title
Vision Egg: an open-source library for realtime visual stimulus generation
Author
Straw, Andrew D
Section
Original Research ARTICLE
Publication year
2008
Publication date
Nov 4, 2008
Publisher
Frontiers Research Foundation
e-ISSN
16625196
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2295477653
Copyright
© 2008. Notwithstanding the ProQuest Terms and conditions, you may use this content in accordance with the associated terms available at https://www.frontiersin.org/articles/10.3389/neuro.11.004.2008 .