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© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

As a cutting-edge research topic in computer vision and graphics for decades, human skeleton extraction from single-depth camera remains challenging due to possibly occurring occlusions of different body parts, huge appearance variations, and sensor noise. In this paper, we propose to incorporate human skeleton length conservation and symmetry priors as well as temporal constraints to enhance the consistency and continuity for the estimated skeleton of a moving human body. Given an initial estimation of the skeleton joint positions provided per frame by the Kinect SDK or Nuitrack SDK, which do not follow the aforementioned priors and can prone to errors, our framework improves the accuracy of these pose estimates based on the length and symmetry constraints. In addition, our method is device-independent and can be integrated into skeleton extraction SDKs for refinement, allowing the detection of outliers within the initial joint location estimates and predicting new joint location estimates following the temporal observations. The experimental results demonstrate the effectiveness and robustness of our approach in several cases.

Details

Title
Constraint-Based Optimized Human Skeleton Extraction from Single-Depth Camera
Author
Li, Ruotong; Si, Weixin; Weinmann, Michael; Klein, Reinhard
Publication year
2019
Publication date
Jan 2019
Publisher
MDPI AG
e-ISSN
14248220
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2301674160
Copyright
© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.