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© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

According to Ernst & Young [2], one of the priority measures required to realize the full potential of offshore wind in Europe’s future energy mix includes the support of innovation and training and enhancement of synergies to reduce costs. [...]it is assumed that the results of this work may be improved upon and utilized by game developers and producers in the future to create an attractive user experience. [...]the “wave to wind” simulation method with Gaussian sampling was implemented in Vindby, as it enables more accurate wind speeds and wave heights. A comparison of the answers in the pre- and post-playtesting surveys revealed that learning had taken place during playing the game. [...]the effectiveness in terms of the educational power of the game has proven successful at achieving its characterizing goals of learning about offshore wind farms.

Details

Title
Vindby—A Serious Offshore Wind Farm Design Game
Author
Dornhelm, Esther; Seyr, Helene; Muskulus, Michael
Publication year
2019
Publication date
Feb 2019
Publisher
MDPI AG
e-ISSN
19961073
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2316757693
Copyright
© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.