Content area

Abstract

Most debugging tools concentrate on finding and fixing relatively infrequent deeper bugs, such as errors in algorithms. But in practice, too much time goes to edit-compile-debug cycles for minor bugs, such as typos and "brainos," use of "kill" instead of "delete," or reversal of the order of 2 arguments to a function. By catching these problems in the editing stage, Emacs Menus speeds programming's inner loops. Humans can store only so much at a particular time, and our ability to change the contents of that finite memory over time is limited. Overcoming that limitation is the strong suit of the computer. Computers are good at storing and searching large amounts of data. Emacs Menus helps each member of the programming team - a computer and a person - optimize what it, he, or she does best and interface smoothly with the other half of the team.

Details

10000008
Title
Programming on an already full brain
Volume
40
Issue
4
Pages
55-64
Number of pages
10
Publication year
1997
Publication date
Apr 1997
Publisher
Association for Computing Machinery
Place of publication
New York
Country of publication
United States
ISSN
00010782
e-ISSN
15577317
CODEN
CACMA2
Source type
Scholarly Journal
Language of publication
English
Document type
Feature
Accession number
01405885, 03229415
ProQuest document ID
237039922
Document URL
https://www.proquest.com/scholarly-journals/programming-on-already-full-brain/docview/237039922/se-2?accountid=208611
Copyright
Copyright Association for Computing Machinery Apr 1997
Last updated
2024-11-29
Database
ProQuest One Academic