It appears you don't have support to open PDFs in this web browser. To view this file, Open with your PDF reader
Abstract
Organizations in a wide array of fields and disciplines are increasingly using design thinking as an innovative process to create products or services that address wicked problems in their industries. Design thinking, a method of creative and collaborative problem solving originating in the tactics of designers, is a product design and development process that is, more and more, being used as a tool to move innovation forward and structure creation processes in diverse disciplines, from product development to food creation to social science research. While design thinking has many forms and applications, this study uses a simplified version built upon the key themes of inspiration, ideation, and implementation as defined by Tim Brown, CEO of IDEO (2009), and situates it within the social science discipline. Through a distilled design structure, this flexible methodology can be combined with David Kolb and Charles Owen’s organizational learning methodologies, as well as Donald Schön’s reflective practice, to aptly address wicked problems. By embedding learning and reflective practices into the structure of design thinking, a hybrid model emerges that is a more effective tool for framing and solving these types of problems within teams.