Content area
Abstract
As VR technology has developed rapidly in recent years, VR has become a trendy topic in IT. This article provides a short history and conceptualization of VR, distinguishes it from related terms and acronyms, and identifies several areas of application. IS research has not yet sufficiently studied VR technology, so the article discusses two fundamental areas related to the design and use of VR that deserve IS researchers’ attention. While the development of a research agenda is outside the scope of this article, it may still inform and guide future research.
Details
1 University of Liechtenstein, Institute of Information Systems, Vaduz, Liechtenstein (GRID:grid.445905.9) (ISNI:0000 0001 2227 4668)
2 University of Duisburg-Essen, Department of Computer Science and Applied Cognitive Science, Duisburg, Germany (GRID:grid.5718.b) (ISNI:0000 0001 2187 5445)





