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© 2014. This work is published under http://creativecommons.org/licenses/by-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

This essay discusses agent-based modeling (ABM) and its potential as a technique for studying history, including literary history. How can a computer simulation tell us anything about the past? This essay has three distinct goals. The first is simply to introduce agent-based modeling as a computational practice to an audience of digital humanists, for whom it remains largely unfamiliar despite signs of increasing interest. Second, to introduce one possible application for social simulation by comparing it to conventional, print-based models of the history of book publishing. Third, and most importantly, I’ll sketch out a theory and preliminary method for incorporating social simulation into an on-going program of humanities research.

Details

Title
Agent-Based Modeling and Historical Simulation
Author
Gavin, Michael
Section
Articles
Publication year
2014
Publication date
2014
e-ISSN
19384122
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2555207922
Copyright
© 2014. This work is published under http://creativecommons.org/licenses/by-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.