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© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

One of the disadvantages of virtual reality systems of the past was the fact that they had visual-only interfaces. However, with the development of haptic technology, peripheral solutions to enhance the VR experience are gaining momentum, and many haptic systems are being developed for deepening VR immersion. This paper deals with the concept of a vibrating tilt platform allowing the change of three angles of inclination to thus reinforce the VR experience. The proposed system is flexible and adaptable to different sports, health, and education applications. In this paper, we present the mechanical and mechatronics aspects of the platform and usability testing results based on an immersive geological experience application. The first tests were studied in terms of the cyber sickness, perceived realism, and anxiety through both subjective (questionnaires) and objective (electroencephalogram) measurements. The results indicate that our platform increased anxiety levels and was perceived as realistic. Adding vibrations and tilting had a considerable impact on the immersion level and brain activity.

Details

Title
Vibrating Tilt Platform Enhancing Immersive Experience in VR
Author
Zwoliński, Grzegorz  VIAFID ORCID Logo  ; Kamińska, Dorota  VIAFID ORCID Logo  ; Laska-Leśniewicz, Anna  VIAFID ORCID Logo  ; Adamek, Łukasz
First page
462
Publication year
2022
Publication date
2022
Publisher
MDPI AG
e-ISSN
20799292
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2627469225
Copyright
© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.