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© 2022 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Under the rubric of understanding the problem of explainability of AI in terms of abductive cognition, I propose to review the lessons from AlphaGo and her more powerful successors. As AI players in Baduk (Go, Weiqi) have arrived at superhuman level, there seems to be no hope for understanding the secret of their breathtakingly brilliant moves. Without making AI players explainable in some ways, both human and AI players would be less-than omniscient, if not ignorant, epistemic agents. Are we bound to have less explainable AI Baduk players as they make further progress? I shall show that the resolution of this apparent paradox depends on how we understand the crucial distinction between abduction and inference to the best explanation (IBE). Some further philosophical issues arising from explainable AI will also be discussed in connection with this distinction.

Details

Title
How to Make AlphaGo’s Children Explainable
Author
Park, Woosuk
First page
55
Publication year
2022
Publication date
2022
Publisher
MDPI AG
e-ISSN
24099287
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2679804189
Copyright
© 2022 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.