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Abstract

Abstract

Live-streaming is now a popular form of new media as well as an important driver of E-Commerce. Nowhere is this seen more than in video-game streaming on Twitch. Streaming platforms like Twitch now provide specific affordances specifically designed to promote and facilitate videogame-streaming. Developers too provide their own game-based affordances to encourage the streaming of their games. However, despite the popularity of Twitch with viewers and game developers, this dichotomy of platform- and game-based streaming affordances has received little attention. This study helps to fill this gap in the literature by exploring the factors that drive streamers use of both platform and videogame affordances as they create streaming content. The study uses empirical data on 5,656 Twitch streamers (n = 5,656) to examine how platform affordances are combined with those available in games through a process we call “game-swinging”. Key results of the study show that platform-based affordances lend themselves well to game-swinging behaviours, while videogame-based affordances may be difficult for streamers to utilize without specific emphasis on streaming a single-game. These and other findings yield a deeper understanding of the processes that drive live-streaming content creation across a variety of e-Commerce platforms.

Details

Title
Game-swinging on Twitch: an affordances perspective
Author
Church, E. Mitchell 1   VIAFID ORCID Logo  ; Thambusamy, Ravi 2 

 Coastal Carolina University, Department of Management and Decision Sciences, Conway, USA (GRID:grid.254313.2) (ISNI:0000 0000 8738 9661) 
 Coastal Carolina University, Department of Management and Decision Sciences, Conway, USA (GRID:grid.254313.2) (ISNI:0000 0000 8738 9661); Missouri State University, Department of Information Technology and Cybersecurity, Springfield, USA (GRID:grid.260126.1) (ISNI:0000 0001 0745 8995) 
Pages
1677-1689
Publication year
2022
Publication date
Sep 2022
Publisher
Springer Nature B.V.
ISSN
10196781
e-ISSN
14228890
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2736938481
Copyright
© The Author(s), under exclusive licence to Institute of Applied Informatics at University of Leipzig 2022. Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.