Full text

Turn on search term navigation

© 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

We introduce a new perspective for musical interaction tailored to a specific class of sonic resources: impact sounds. Our work is informed by the field of ubiquitous music (ubimus) and engages with the demands of artistic practices. Through a series of deployments of a low-cost and highly flexible network-based prototype, the Dynamic Drum Collective, we exemplify the limitations and specific contributions of banging interaction. Three components of this new design strategy—adaptive interaction, mid-air techniques and timbre-led design—target the development of creative-action metaphors that make use of resources available in everyday settings. The techniques involving the use of sonic gridworks yielded positive outcomes. The subjects tended to choose sonic materials that—when combined with their actions on the prototype—approached a full rendition of the proposed soundtrack. The results of the study highlighted the subjects’ reliance on visual feedback as a non-exclusive strategy to handle both temporal organization and collaboration. The results show a methodological shift from device-centric and instrumental-centric methods to designs that target the dynamic relational properties of ubimus ecosystems.

Details

Title
Banging Interaction: A Ubimus-Design Strategy for the Musical Internet
Author
Keller, Damián 1   VIAFID ORCID Logo  ; Yaseen, Azeema 2 ; Timoney, Joseph 2   VIAFID ORCID Logo  ; Chakraborty, Sutirtha 3   VIAFID ORCID Logo  ; Lazzarini, Victor 4   VIAFID ORCID Logo 

 Center for Computer Research in Music and Acoustics, Stanford University, Stanford, CA 94305, USA 
 Department of Computer Science, Maynooth University, W23 F2H6 Maynooth, Co. Kildare, Ireland; [email protected] (A.Y.); [email protected] (J.T.); [email protected] (S.C.) 
 Department of Computer Science, Maynooth University, W23 F2H6 Maynooth, Co. Kildare, Ireland; [email protected] (A.Y.); [email protected] (J.T.); [email protected] (S.C.); Department of music, Maynooth University, W23 F2H6 Maynooth, Co. Kildare, Ireland; [email protected] 
 Department of music, Maynooth University, W23 F2H6 Maynooth, Co. Kildare, Ireland; [email protected] 
First page
125
Publication year
2023
Publication date
2023
Publisher
MDPI AG
e-ISSN
19995903
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2806520246
Copyright
© 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.