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© 2023. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Details

Title
Gamificación en la educación superior a través de realidad virtual y aumentada: Revisión de literatura
Author
Moreno-López, Gustavo 1 ; Rodríguez-Correa, Paula Andrea 2 ; Fuentes, Eduardo Nicolás Cueto 3 ; Bermeo-Giraldo2, Maria Camila 2 ; Valencia-Arias, Alejandro 4 ; Gallegos, Ada

 Institución Universitaria Marco Fidel Suárez., Cl 48 #N° 50-30, Bello, Colombia 
 Instituto Tecnológico Metropolitano, Cra 65 # 98a-75, Medellín-Antioquia, Colombia 
 Universidad Santo Tomas, Cra. 82 #77B-27, 050041, Medellín, Colombia 
 Corporación Universitaria Americana, Cl. 50 #43-65, Medellín, Colombia 
Pages
229-244
Publication year
2023
Publication date
Jul 2023
Publisher
Associação Ibérica de Sistemas e Tecnologias de Informacao
ISSN
16469895
Source type
Scholarly Journal
Language of publication
Spanish
ProQuest document ID
2858728696
Copyright
© 2023. This work is published under https://creativecommons.org/licenses/by-nc-nd/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.