Abstract

Video games, such as the popularized game Minecraft, have been used in a variety of educational settings and learning contexts. Though academic findings of video game usage are mixed, increases in learning competencies, skills and engagement were apparent. While faced with creating an alternative learning plan for teaching kaikuaʻana and kaikaina Hawaiian governance concepts during the COVID-19 pandemic, a college course instructor had chosen to use Minecraft as a platform for student learning.

This blended narrative inquiry case study examined how an instructor’s choices in utilizing Minecraft might have affected the learning of kaikuaʻana and kaikaina concepts in a college Hawaiian governance course. This qualitative study portrayed the instructor’s story and journey of using Minecraft. From synthesis of emerging themes came the Model for Utilizing Minecraft to Teach Kaikuaʻana and Kaikaina Principles that included the following five components—informed decision making, deliberate instructional choices, meaningful Minecraft experiences, awareness based pivoting, and instructor’s reflection and learnings.

Details

Title
An Exploration of Teaching Hawaiian Concepts of Kaikuaʻana and Kaikaina Through Minecraft
Author
Estrella, Raymond Kaimana Eran, Jr.
Publication year
2023
Publisher
ProQuest Dissertations & Theses
ISBN
9798380410977
Source type
Dissertation or Thesis
Language of publication
English
ProQuest document ID
2869448259
Copyright
Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works.