Abstract

This paper presents a novel semi-automatic method for lung segmentation in thoracic CT datasets. The fully three-dimensional algorithm is based on a level set representation of an active surface and integrates texture features to improve its robustness. The method’s performance is enhanced by the graphics processing unit (GPU) acceleration. The segmentation process starts with a manual initialisation of 2D contours on a few representative slices of the analysed volume. Next, the starting regions for the active surface are generated according to the probability maps of texture features. The active surface is then evolved to give the final segmentation result. The recent implementation employs features based on grey-level co-occurrence matrices and Gabor filters. The algorithm was evaluated on real medical imaging data from the LCTCS 2017 challenge. The results were also compared with the outcomes of other segmentation methods. The proposed approach provided high segmentation accuracy while offering very competitive performance.

Details

Title
GPU-accelerated lung CT segmentation based on level sets and texture analysis
Author
Reska, Daniel 1 ; Kretowski, Marek 1 

 Bialystok University of Technology, Faculty of Computer Science, Białystok, Poland (GRID:grid.446127.2) (ISNI:0000 0000 9787 2307) 
Pages
1444
Publication year
2024
Publication date
2024
Publisher
Nature Publishing Group
e-ISSN
20452322
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2915455221
Copyright
© The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.