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Abstract
Virtual reality and databases are two technological domains employed in many scientific fields. In archeology, several works are being developed along these lines. This paper presents the workflow for the creation of an executable virtual reality: it integrates a virtualization of the archaeological site of Venta Micena (Granada, Spain) and a database of some of the most relevant archaeological remains from that site. The strength and novelty of this project are that it allows any user or researcher to walk through the archaeological site, pick up and put down any of the remains found there, access the database of the archaeological remains from any place and time, and visualize them in stereoscopic mode, which could unveil new information and conclusions. This document moreover discusses the contributions and possible limitations of this type of technology, as well as key concepts and the significance of archaeological excavation.
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1 Department of Architectural and Engineering Graphic Expression, University of Granada ETSICCP, Campus de Fuente Nueva, Granada, Spain
2 Department of Prehistory and Archaeology, University of Granada, Granada, Spain
3 Department of Prehistory and Archaeology, University of Granada, Granada, Spain; Institute of Peace and Conflict Research, University of Granada, Granada, Spain