Content area

Abstract

Game players frequently seek video games that offer great replayability and unpredictable challenges, aiming to minimize anxiety and maximize fun. One of the most suitable game genres for achieving these objectives is the “shoot ’em up” genre, although it is mainly focused on experienced players. Given the latter, challenges should be balanced and adapted to player characteristics and style in an effort to strengthen their engagement with the game. In the present study, a fuzzy logic-based dynamic difficulty adjustment approach is proposed for dynamically tailoring challenges according to players’ behavior and strategies. The testbed of this approach is a shoot ’em up game where the players are faced with a challenging and adaptable opponent. The functionality of the proposed system is examined through game scenarios. The evaluation illustrates that fuzzy logic-based dynamic difficulty adjustment provides balanced challenges to players by easily defining the behavior of the game environment and opponents through a set of rules.

Details

1009240
Business indexing term
Title
Fuzzy Logic-Based Dynamic Difficulty Adjustment for Adaptive Game Environments
Publication title
Volume
14
Issue
1
First page
146
Publication year
2025
Publication date
2025
Publisher
MDPI AG
Place of publication
Basel
Country of publication
Switzerland
Publication subject
e-ISSN
20799292
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Online publication date
2025-01-02
Milestone dates
2024-11-15 (Received); 2024-12-30 (Accepted)
Publication history
 
 
   First posting date
02 Jan 2025
ProQuest document ID
3153798660
Document URL
https://www.proquest.com/scholarly-journals/fuzzy-logic-based-dynamic-difficulty-adjustment/docview/3153798660/se-2?accountid=208611
Copyright
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2025-01-10
Database
ProQuest One Academic