Content area
Purpose
This study aims to identify the factors influencing the adoption of extended reality (XR) applications in libraries for sustainable innovative services and reveal the challenges of adopting XR technology in libraries.
Design/methodology/approach
A systematic literature review was applied to address the study’s objectives. The 26 most relevant seminal studies published in peer-reviewed journals were selected to conduct the study.
Findings
The findings showed that access to digital collections, skill development, marketing, innovation and sustainable development factors influence the adoption of extended reality applications in libraries. The study illustrated that technical challenges, financial challenges, the unavailability of staff expertise and lack of institutional support caused barriers to the adoption of XR in libraries.
Originality/value
The study has added valuable literature to the existing body of knowledge. It has provided a framework to efficiently adopt extended reality in libraries for the delivery of sustainable, innovative services to library patrons.
Details
Collaboration;
Information literacy;
Literature reviews;
Library management;
End users;
User services;
Research methodology;
Academic libraries;
Sustainability;
Librarians;
Sustainable development;
Systematic review;
Adoption of innovations;
Reality;
Services;
Marketing;
Innovations;
Application;
Patrons;
Journals;
Institutional aspects;
Skill development
1 Department of Library, Government College University Lahore, Lahore, Pakistan
2 Department of Information Management, The Islamia University of Bahawalpur Pakistan, Bahawalpur, Pakistan
3 College of Computer and Information Sciences, Prince Sultan University, Riyadh, Saudi Arabia
4 Department of Central Library, Prince Sultan University, Riyadh, Saudi Arabia
