Content area

Abstract

Though the United States has all the ingredients for leadership in science--world-class higher education institutions, strong industry and nonprofit sectors, philanthropic giving, and talented young people--not all US students have access to early or sustained learning experiences in the fields of science, technology, engineering, arts, and mathematics (STEAM) and computer science (CS) in prekindergarten through grade 12 (pK-12). To close the gaps, more coordination across the education ecosystem is necessary. Every student should be able to access STEAM and CS learning experiences embedded in the school day. In elementary grades, this includes integrating content across disciplines and providing time for students to do hands-on engineering, coding, and computational thinking projects. In middle and high school, elective courses create pathways to college and careers. These classroom experiences can be enhanced when offered in conjunction with after-school and summer programs, family events, and work-based learning opportunities such as workplace tours, internships, and apprenticeships. Providing these layered STEAM and CS offerings demands more resources and coordination.

Details

Company / organization
Title
K–12 EDUCATION
Publication title
Volume
41
Issue
1
Pages
48
Publication year
2024
Publication date
Fall 2024
Publisher
Issues in Science and Technology
Place of publication
Washington
Country of publication
United States
ISSN
07485492
e-ISSN
19381557
Source type
Scholarly Journal
Language of publication
English
Document type
Commentary
ProQuest document ID
3166304259
Document URL
https://www.proquest.com/scholarly-journals/k-12-education/docview/3166304259/se-2?accountid=208611
Copyright
Copyright Issues in Science and Technology Fall 2024
Last updated
2025-11-07
Database
ProQuest One Academic