Content area

Abstract

By integrating computational thinking (CT) based mathematical reasoning with early childhood education through programming a dinosaur game in Scratch, this study aims to enhance the pedagogical skills of pre-service teachers by using learning objects (LOs). Also, explores frameworks for LOs construction to align with pedagogical goals, emphasizing the importance of students’ mathematical outcomes, understanding of CT concepts, and the process used by teacher to help pupils solve the problem. This research utilizes an assessment grid tool for evaluating digital learning resources, with findings indicating the LOs high-quality as assessed by 57 pre-service teachers. Our study indicate how it is possible to create and use LOs for the pedagogical development of teachers, focusing on teaching methodologies and the application of mathematical knowledge in CT activities.

Details

1009240
Business indexing term
Identifier / keyword
Title
Development and validation of learning objects aimed at mathematical instructions based on computational thinking
Volume
20
Issue
2
First page
em0812
Publication year
2025
Publication date
May 2025
Section
Research Article
Place of publication
East Sussex
Country of publication
East Sussex
Publication subject
e-ISSN
13063030
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Milestone dates
2025-04-01 (Publication)
ProQuest document ID
3172287523
Document URL
https://www.proquest.com/scholarly-journals/development-validation-learning-objects-aimed-at/docview/3172287523/se-2?accountid=208611
Copyright
© 2025. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2025-07-15
Database
2 databases
  • Education Research Index
  • ProQuest One Academic