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© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Background/Objectives: Rett Syndrome (RTT) is a rare neurodevelopmental disorder that causes the loss of motor, communicative, and cognitive skills. While no cure exists, rehabilitation plays a crucial role in improving quality of life. Virtual Reality (VR) has shown promise in enhancing motor function and reducing stereotypic behaviors in RTT. This study aims to assess the impact of VR training on upper limb motor skills in RTT patients, focusing on reaching and hand-opening tasks, as well as examining its role in motivation and engagement during rehabilitation. Methods: Twenty RTT patients (aged 5–33) were randomly assigned to an experimental group (VR training) and a control group (standard rehabilitation). Pre- and post-tests evaluated motor skills and motivation in both VR and real-world contexts. The VR training involved 40 sessions over 8 weeks, focusing on fine motor tasks. Non-parametric statistical methods were used to analyze the data. Results: Results indicated significant improvements in the experimental group for motor parameters, including reduced stereotypy intensity and frequency, faster response times, and increased correct performance. These improvements were consistent across VR and ecological conditions. Moreover, attention time increased, while the number of aids required decreased, highlighting enhanced engagement and independence. However, motivation levels remained stable throughout the sessions. Conclusions: This study demonstrates the potential of VR as a tool for RTT rehabilitation, addressing both motor and engagement challenges. Future research should explore the customization of VR environments to maximize the generalization of skills and sustain motivation over extended training periods.

Details

Title
Virtual Reality as a Tool for Upper Limb Rehabilitation in Rett Syndrome: Reducing Stereotypies and Improving Motor Skills
Author
Fabio Rosa Angela 1   VIAFID ORCID Logo  ; Semino Martina 2 ; Perina Michela 3   VIAFID ORCID Logo  ; Martini Matteo 4   VIAFID ORCID Logo  ; Riccio Emanuela 2 ; Pili Giulia 5 ; Pani Danilo 5   VIAFID ORCID Logo  ; Chessa Manuela 4   VIAFID ORCID Logo 

 Department of Biomedical, Dental and Morphological and Functional Imaging Sciences, University of Messina, 98100 Messina, Italy 
 Airett Innovation and Research Center, 37100 Verona, Italy; [email protected] (M.S.); [email protected] (M.P.); [email protected] (E.R.), TICE Cooperativa Sociale, Via De Meis 25, 29121 Piacenza, Italy 
 Airett Innovation and Research Center, 37100 Verona, Italy; [email protected] (M.S.); [email protected] (M.P.); [email protected] (E.R.) 
 Department of Informatics, Bioengineering, Robotics, and Systems Engineering, University of Genoa, 16100 Genoa, Italy; [email protected] (M.M.); [email protected] (M.C.) 
 Department of Electrical and Electronic Engineering, University of Cagliari, 09121 Cagliari, [email protected] (D.P.) 
First page
49
Publication year
2025
Publication date
2025
Publisher
MDPI AG
ISSN
2036749X
e-ISSN
20367503
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
3194636227
Copyright
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.