Abstract

The mixed reality conference system proposed in this paper is a robust, real-time video conference application software that makes up for the simple interaction and lack of immersion and realism of traditional video conference, which realizes the entire process of holographic video conference from client to cloud to the client. This paper mainly focuses on designing and implementing a video conference system based on AI segmentation technology and mixed reality. Several mixed reality conference system components are discussed, including data collection, data transmission, processing, and mixed reality presentation. The data layer is mainly used for data collection, integration, and video and audio codecs. The network layer uses Web-RTC to realize peer-to-peer data communication. The data processing layer is the core part of the system, mainly for human video matting and human-computer interaction, which is the key to realizing mixed reality conferences and improving the interactive experience. The presentation layer explicitly includes the login interface of the mixed reality conference system, the presentation of real-time matting of human subjects, and the presentation objects. With the mixed reality conference system, conference participants in different places can see each other in real-time in their mixed reality scene and share presentation content and 3D models based on mixed reality technology to have a more interactive and immersive experience.

Details

Title
Video Conference System in Mixed Reality Using a Hololens
Author
Sun, Baolin; Gao, Xuesong; Chen, Weiqiang; Sun, Qihao; Cui, Xiaoxiao; Guo, Hao; Cishahayo, Kevin; Liu, Shuaishuai; Liu, Zhi
Pages
383-403
Section
ARTICLE
Publication year
2023
Publication date
2023
Publisher
Tech Science Press
ISSN
1526-1492
e-ISSN
1526-1506
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
3200120225
Copyright
© 2023. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.