Content area

Abstract

Content caching and exchange through device-to-device (D2D) communications can offload data from the centralized base station and improve the quality of users’ experience. However, existing studies often overlook the selfish nature of user equipment (UE) and the heterogeneity of content preferences, which limits their practical applicability. In this paper, we propose a novel incentive-driven uncoded caching framework modeled as a Stackelberg game between a base station (BS) and cache-enabled UEs. The BS acts as the leader by determining the unit incentive reward, while UEs jointly optimize their caching strategies as followers. The particular challenge in our formulation is that the uncoded caching decisions make the UEs’ total utility maximization problem into a non-convex integer programming problem. To address this, we map the UEs’ total utility maximization problem into a potential sub-game and design a potential game-based distributed caching (PGDC) algorithm that guarantees convergence to the optimal joint caching strategy. Building on this, we further develop a dynamic iterative algorithm to derive the Stackelberg equilibrium by jointly optimizing the BS’s cost and the total utility of UEs. The simulation results confirm the existence of the Stackelberg Equilibrium and demonstrate that the proposed PGDC algorithm significantly outperforms benchmark caching schemes.

Details

1009240
Business indexing term
Title
A Game Theoretic Approach for D2D Assisted Uncoded Caching in IoT Networks
Author
Ren Jiajie 1   VIAFID ORCID Logo  ; Guo, Chang 2   VIAFID ORCID Logo 

 School of Artificial Intelligence and Information Engineering, Zhejiang University of Science and Technology, Hangzhou 310023, China 
 College of Information, Mechanical, and Electrical Engineering, Shanghai Normal University, Shanghai 201418, China; [email protected] 
Publication title
Volume
17
Issue
9
First page
423
Number of pages
25
Publication year
2025
Publication date
2025
Publisher
MDPI AG
Place of publication
Basel
Country of publication
Switzerland
Publication subject
e-ISSN
19995903
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Online publication date
2025-09-18
Milestone dates
2025-08-19 (Received); 2025-09-15 (Accepted)
Publication history
 
 
   First posting date
18 Sep 2025
ProQuest document ID
3254515654
Document URL
https://www.proquest.com/scholarly-journals/game-theoretic-approach-d2d-assisted-uncoded/docview/3254515654/se-2?accountid=208611
Copyright
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2025-09-26
Database
ProQuest One Academic