Content area

Abstract

Aim

To evaluate the effectiveness of a gamified educational workshop on nurses’ evidence-based practice competence, self-efficacy, attitudes, satisfaction and practice report completion.

Background

Evidence-based practice is essential for high-quality healthcare; however, teaching and sustaining its use remains challenging. Gamification may enhance motivation, engagement and learning outcomes in nursing education.

Design

Randomized controlled trial. ClinicalTrials.gov Identifier: NCT06531187; registered July 28, 2024; first participant enrolled on April 9, 2020.

Methods

A total of 102 nurses from a medical center in Taiwan were randomly assigned to either a gamified workshop group (n = 54) or a control group (n = 48), which received case-based small-group discussions. Both groups attended a 40-minute lecture before the intervention. The gamified workshop, guided by the Octalysis framework, incorporated points, badges, leaderboards and time-limited team challenges. Outcomes were measured at baseline, immediately post-intervention and six months later. Generalized estimating equations were used to evaluate the effects of the intervention.

Results

Both groups improved in competence, self-efficacy and attitudes immediately post-intervention. At six months, the gamified group maintained greater improvements in overall competence ( B = 1.37, p = 0.023), especially in the “acquire” ( d = 0.50) and appraise ( d = 0.45) domains. The gamified group also reported higher satisfaction ( p < 0.001) and completed practice reports faster ( p = 0.043), although report passing rates were similar between groups.

Conclusions

Gamified education enhanced and sustained nurses’ evidence-based competence. This approach may provide an effective strategy for promoting the timely and confident application of evidence in clinical settings.

Details

Business indexing term
Title
The effect of gamified workshops on nurses’ evidence-based practice competence: A randomized controlled trial
Author
Chien, Ling-Yu 1 ; Chiang, Li-Chi 2 ; Hsiao, Peng-Ching 3 ; Tzeng, Wen-Chii 2 

 Graduate Institute of Medical Sciences, College of Medicine, National Defense Medical University and Department of Nursing, Tri-Service General Hospital, National Defense Medical University, No.325, Section 2, Chenggong Rd., Neihu Dist., Taipei 114202, Taiwan 
 College of Nursing, National Defense Medical University, No.161, Section 6, Minquan E. Rd., Neihu Dist., Taipei 114201, Taiwan 
 Department of Nursing, Tri-Service General Hospital, National Defense Medical University, No.325, Section 2, Chenggong Rd., Neihu Dist., Taipei 114202, Taiwan 
Publication title
Volume
88
First page
104569
End page
104569
Number of pages
11
Publication year
2025
Publication date
Oct 2025
Publisher
Elsevier Limited
Place of publication
Kidlington
Country of publication
United Kingdom
ISSN
14715953
e-ISSN
18735223
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
ProQuest document ID
3270292425
Document URL
https://www.proquest.com/scholarly-journals/effect-gamified-workshops-on-nurses-evidence/docview/3270292425/se-2?accountid=208611
Copyright
© 2025 Elsevier Ltd
Last updated
2025-11-19
Database
ProQuest One Academic