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Abstract

The escalating exposure of young children to digital gaming necessitates a critical examination of its behavioral impacts. However, evidence regarding its influence on aggressive behavior remains limited. This study investigated the relationship between digital play addiction tendency and our dimensions of aggression: physical aggression, relational aggression, self-directed aggression, and aggression against objects. This study employed a cross-sectional design, gathering data through parent assessments. The sample consisted of 744 children aged 4 to 6 years. The average age of the participants was 33.5, with 82% of the sample being female. The participants came from a lower (27%), middle (37%), and high (36%) socioeconomic background. The data were analyzed using a Structural Equation Modeling (SEM) approach to test the hypothesized relationships. The main findings from the SEM analysis indicated that a higher digital play addiction tendency was a significant positive predictor of all four dimensions of aggression. These results highlight the potential adverse effects of digital play addiction tendency on the development of maladaptive behaviors in early childhood. This study underscores the urgent need to develop strategies that foster healthier digital media consumption and mitigate the adverse effects of digital gaming on children’s developmental outcomes.

Details

1009240
Title
Digital Play Addiction Tendency and Aggressive Behaviors Among Turkish Preschoolers: Evidence from Parent Reports
Author
Semiz Selahattin 1   VIAFID ORCID Logo  ; Aykanat Yüksel Büşra Yüksel 2   VIAFID ORCID Logo  ; Somuncu, Çoksağır Büşra 3   VIAFID ORCID Logo  ; Ali, Amira Mohammed 4   VIAFID ORCID Logo  ; Laranjeira, Carlos 5   VIAFID ORCID Logo  ; Yıldırım Murat 6   VIAFID ORCID Logo 

 Department of Early Childhood Education, Ağrı İbrahim Çeçen University, Ağrı 04100, Turkey 
 Department of Early Childhood Education, Erciyes University, Kayseri 38280, Turkey 
 Department of Early Childhood Education, Anadolu University, Eskişehir 26470, Turkey 
 Department of Psychiatric Nursing and Mental Health, Faculty of Nursing, Alexandria University, Smouha, Alexandria 21527, Egypt 
 School of Health Sciences, Campus 2, Polytechnic University of Leiria, Morro do Lena, Alto do Vieiro, Apartado 4137, 2411-901 Leiria, Portugal, Centre for Innovative Care and Health Technology (ciTechCare), Polytechnic University of Leiria, Campus 5, Rua das Olhalvas, 2414-016 Leiria, Portugal, Comprehensive Health Research Centre (CHRC), University of Évora, 7000-801 Évora, Portugal 
 Department of Psychology, Faculty of Science and Letters, Ağrı İbrahim Çeçen Üniversitesi, Ağrı 04100, Turkey, Psychology Research Center, Khazar University, Baku AZ1000, Azerbaijan 
Volume
15
Issue
11
First page
233
Number of pages
15
Publication year
2025
Publication date
2025
Publisher
MDPI AG
Place of publication
Basel
Country of publication
Switzerland
Publication subject
ISSN
21748144
e-ISSN
22549625
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Online publication date
2025-11-14
Milestone dates
2025-09-19 (Received); 2025-11-12 (Accepted)
Publication history
 
 
   First posting date
14 Nov 2025
ProQuest document ID
3275509701
Document URL
https://www.proquest.com/scholarly-journals/digital-play-addiction-tendency-aggressive/docview/3275509701/se-2?accountid=208611
Copyright
© 2025 by the authors. Published by MDPI on behalf of the University Association of Education and Psychology. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2025-11-26
Database
2 databases
  • Coronavirus Research Database
  • ProQuest One Academic