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Abstract

Virtual reality (VR) welding simulators provide safe and cost-effective training environments, but precise torch tracking remains a key challenge. Current commercial systems are limited in accurate bead simulation and posture feedback due to tracking errors of 3–10 mm, while external motion capture systems offer high precision but suffer from high cost and installation complexity issues. Therefore, a new approach is needed that achieves high precision while maintaining cost efficiency. This paper proposes an IMU-SLAM fusion-based tracking algorithm. The method combines Inertial Measurement Unit (IMU) data with visual–inertial SLAM (Simultaneous Localization and Mapping) for sensor fusion and applies a drift correction technique utilizing the periodic weaving patterns of the welding torch. This achieves precision below 5 mm without requiring external equipment. Experimental results demonstrate an average 3.8 mm RMSE (Root Mean Square Error) across 15 datasets spanning three welding scenarios, showing a 1.8× accuracy improvement over commercial baselines. Results were validated against OptiTrack ground truth data. Latency was maintained below 100 ms to meet real-time haptic feedback requirements, ensuring responsive interaction during training sessions. The proposed approach is a software solution using only standard VR hardware, eliminating the need for expensive external tracking equipment installation. User studies confirmed significant improvements in tracking quality perception from 6.8 to 8.4/10 and bead simulation realism from 7.1 to 8.7/10, demonstrating the practical effectiveness of the proposed method.

Details

1009240
Business indexing term
Title
Improving VR Welding Simulator Tracking Accuracy Through IMU-SLAM Fusion
Author
Kwang-Seong, Shin 1 ; Kim Jong Chan 1   VIAFID ORCID Logo  ; Cho, Kyung Won 2 ; Cho, Won Ik 3 

 Department of Computer Engineering, Sunchon National University, Suncheon 57992, Republic of Korea; [email protected] (K.-S.S.); [email protected] (J.C.K.) 
 Wee Kim Wee School of Communication and Information, Nanyang Technological University, Singapore 639798, Singapore 
 School of Mechanical and Aerospace Engineering, Sunchon National University, Suncheon 57992, Republic of Korea 
Publication title
Volume
14
Issue
23
First page
4693
Number of pages
29
Publication year
2025
Publication date
2025
Publisher
MDPI AG
Place of publication
Basel
Country of publication
Switzerland
Publication subject
e-ISSN
20799292
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Online publication date
2025-11-28
Milestone dates
2025-11-03 (Received); 2025-11-24 (Accepted)
Publication history
 
 
   First posting date
28 Nov 2025
ProQuest document ID
3280947223
Document URL
https://www.proquest.com/scholarly-journals/improving-vr-welding-simulator-tracking-accuracy/docview/3280947223/se-2?accountid=208611
Copyright
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2025-12-10
Database
ProQuest One Academic