Content area

Abstract

As video games increasingly replicate real-world locations, they have become powerful tools influencing players’ perceptions and behaviors toward travel destinations. Based on the principles of Transfer Trust Theory (TTT), this research investigates how the trust established in a destination within a virtual game context, referred to as perceived destination trust, translates into real-world travel willingness. Using data from a survey of 262 Tunisian gamers who played games set in real-world environments, we employed a structural equation modeling approach incorporating SPSS and SmartPLS analyses. The results indicate that immersion and enjoyment of the game significantly strengthen emotional attachment and the image of the destination, thereby reinforcing perceived trust. This trust positively predicts the willingness to visit real-world destinations. Furthermore, moderation analysis reveals that this effect is more pronounced among individuals classified as Explorers and Achievers, highlighting the influence of motivational typologies on the translation of virtual behaviors into real-world actions. These results extend the scope of TTT to video game-induced tourism (VGIT), empirically validating the psychological mechanisms that link virtual trust to real-world travel behaviors. From a practical standpoint, tourism organizations and game developers are advised to collaborate on creating immersive and authentic environments that enhance destination credibility while aligning with brand objectives.

Details

1009240
Business indexing term
Title
Trusting the Virtual, Traveling the Real: How Destination Trust in Video Games Shapes Real-World Travel Willingness Through Player Type Differences
Author
Mohamed, Ben Arbia 1 ; Bouzaabia Rym 2 ; Beck, Marie 3 

 Laboratoire ERMA, Department of Marketing, Institut Supérieur de Gestion de Sousse, Rue Abdlaaziz il Behi. Bp, Sousse 763-4000, Tunisia 
 Laboratoire de Recherche ERMA, Institut des Hautes Études Commerciales de Sousse, Route de la Ceinture Sahloul 3-BP n, Sousse 4054, Tunisia; [email protected] 
 IAE Lille–Univ. Lille, Université de Lille, ULR 4999–LUMEN, F-59000 Lille, France; [email protected] 
Publication title
Volume
15
Issue
12
First page
470
Number of pages
24
Publication year
2025
Publication date
2025
Publisher
MDPI AG
Place of publication
Basel
Country of publication
Switzerland
e-ISSN
20763387
Source type
Scholarly Journal
Language of publication
English
Document type
Journal Article
Publication history
 
 
Online publication date
2025-11-30
Milestone dates
2025-10-20 (Received); 2025-11-19 (Accepted)
Publication history
 
 
   First posting date
30 Nov 2025
ProQuest document ID
3286238937
Document URL
https://www.proquest.com/scholarly-journals/trusting-virtual-traveling-real-how-destination/docview/3286238937/se-2?accountid=208611
Copyright
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Last updated
2026-01-02
Database
ProQuest One Academic