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Abstract

The current animation process is repetitive and labor intensive for the animators since the standard for animated videos is 24 frames per second. That means the animators have to draw 24 images for 1 second of motion. Frame interpolation reduces this labor by taking two images as an input and creating possible images that fit in between the two input images. It is still a topic of active research and improvement, but tools for animation are currently restrictive or lacking. The two key issues with the existing frame interpolation methods are unusual smoothness and limited scope of simple methods, and blending or distortion of the in-between frames in machine learning based methods. Our goal is to create an acceptable quality shortcut for independent creators, using a relatively simple model combining flow estimation and stroke identification techniques. Using the method proposed, the model in this paper can generate in-between sketch frames with a higher pixel to noise ratio compared to two of the baseline models presented in this work AnimeInbet and VFIT.

Details

Title
Animation Frame Interpolation by Using Stroke-Level Correspondence and Intermediate Flow Estimation
Author
Htet, Swann Su
Publication year
2025
Publisher
ProQuest Dissertations & Theses
ISBN
9798291564417
Source type
Dissertation or Thesis
Language of publication
English
ProQuest document ID
3244288921
Copyright
Database copyright ProQuest LLC; ProQuest does not claim copyright in the individual underlying works.