Content area

Abstract

There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing excellent software is also complicated by the buzzwords that current advertisers use, including multimedia, edutainment, interactivity, CD-ROM, and graphics. Beyond these buzzwords, there are some real criteria for excellent software as follows: (1) symbolic graphics; (2) adaptability; (3) student control; (4) the medium matched to the content; (5) relational content; (6) hierarchy of instruction; (7) thorough treatment of the content; (8) knowledge of results (feedback); and (9) predictable results. The production of excellent software requires a technology (in the sense of techniques or methods, rather than devices) that includes knowledge representation, instructional design, and media application. (SLD)

Details

1007399
Identifier / keyword
Target audience
Title
How To Recognize Excellent Educational Software
Pages
10
Number of pages
10
Publication date
March 1993
Printer/Publisher
Lifelong Software, Inc.
40 West 76th St. #1, New York, NY 10023 ($3; quantity price, $2.50)
Source type
Encyclopedia or Reference Work
Summary language
English
Language of publication
English
Document type
Instructional Material/Guideline, Editorial, Report
Subfile
ERIC, Resources in Education (RIE)
Accession number
ED355932
ProQuest document ID
62865753
Document URL
https://www.proquest.com/encyclopedias-reference-works/how-recognize-excellent-educational-software/docview/62865753/se-2?accountid=208611
Last updated
2024-04-21
Database
Education Research Index