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Abstract
The Multi-Agent Distributed Goal Satisfaction (MADGS) system facilitates distributed mission planning and execution in complex dynamic environments with a focus on distributed goal planning and satisfaction and mixed-initiative interactions with the human user. By understanding the fundamental technical challenges faced by our commanders on and off the battlefield, we can help ease the burden of decision-making. MADGS lays the foundations for retrieving, analyzing, synthesizing, and disseminating information to commanders. In this paper, we present an overview of the MADGS architecture and discuss the key components that formed our initial prototype and testbed.
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1 Dartmouth College, Thayer School of Engineering, Hanover, (GRID:grid.254880.3) (ISNI:0000000121792404)
2 Kansas State University, Department of Computing and Information Sciences, Manhattan, (GRID:grid.36567.31) (ISNI:0000000107371259)
3 BBN Technologies, Intelligent Distributed Computing Department, Cambridge, (GRID:grid.417480.e) (ISNI:0000000095398787)





