Abstract

The aim of this paper is to describe a digital game with an educational purpose in the subject of computer programming, which enables students to reinforce and improve their abilities on the concepts of sequencing, defined iteration and nesting. For its design, a problem solving approach was followed and a score comparing mechanism was implemented in order to encourage students to analyze their solutions and look for better ones. To validate the game, a study with a 123 students sample was made, which did not only demonstrate students interest on the approach but also its educational effectiveness.

Details

Title
Digital Competition Game to Improve Programming Skills
Author
Moreno, Julián
Pages
288-97
Section
Full Length Articles
Publication year
2012
Publication date
2012
Publisher
International Forum of Educational Technology & Society
ISSN
11763647
e-ISSN
14364522
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
1287025362
Copyright
© 2012. Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the associated terms available at https://www.j-ets.net/ETS/guide.html