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© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Home upper limb rehabilitation training is a more flexible method; it can provide patients with timely assistance, according to the needs of patients. [...]it is very meaningful to design an effective home rehabilitation training and evaluation method. [...]these rehabilitation training games were designed with less consideration of the upper limb reachable workspace. [...]there are few methods of home rehabilitation assessment. According to the information from the cloud platform, the therapist could analyze the effectiveness of the patient’s training and guide the next rehabilitation training. The 3-Dimensional Rehabilitation Training Virtual Game A time-limited virtual game can stimulate the participants’ motivation and a task-oriented virtual game can exercise the subject’s responsiveness. [...]the 3-dimensional reachable workspace virtual game was developed to encourage post-stroke patients to stretch their upper extremities and swing their arms to train their upper limbs.

Details

Title
Design and Analysis of Cloud Upper Limb Rehabilitation System Based on Motion Tracking for Post-Stroke Patients
Author
Bai, Jing; Song, Aiguo; Li, Huijun
Publication year
2019
Publication date
2019
Publisher
MDPI AG
e-ISSN
20763417
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2331818969
Copyright
© 2019. This work is licensed under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.