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© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

COVID-19 pandemic and its related containment measures have been associated with increased levels of stress, anxiety and depression in the general population. While the use of digital media has been greatly promoted by national governments and international authorities to maintain social contacts and healthy lifestyle behaviors, its increased access may also bear the risk of inappropriate or excessive use of internet-related resources. The present study, part of the COVID Mental hEalth Trial (COMET) study, aims at investigating the possible relationship between social isolation, the use of digital resources and the development of their problematic use. A cross sectional survey was carried out to explore the prevalence of internet addiction, excessive use of social media, problematic video gaming and binge watching, during Italian phase II (May–June 2020) and III (June–September 2020) of the pandemic in 1385 individuals (62.5% female, mean age 32.5 ± 12.9) mainly living in Central Italy (52.4%). Data were stratified according to phase II/III and three groups of Italian regions (northern, central and southern). Compared to the larger COMET study, most participants exhibited significant higher levels of severe-to-extremely-severe depressive symptoms (46.3% vs. 12.4%; p < 0.01) and extremely severe anxiety symptoms (77.8% vs. 7.5%; p < 0.01). We also observed a rise in problematic internet use and excessive gaming over time. Mediation analyses revealed that COVID-19-related general psychopathology, stress, anxiety, depression and social isolation play a significant role in the emergence of problematic internet use, social media addiction and problematic video gaming. Professional gamers and younger subjects emerged as sub-populations particularly at risk of developing digital addictions. If confirmed in larger and more homogenous samples, our findings may help in shedding light on possible preventive and treatment strategies for digital addictions.

Details

Title
COVID-19-Related Social Isolation Predispose to Problematic Internet and Online Video Gaming Use in Italy
Author
Volpe, Umberto 1   VIAFID ORCID Logo  ; Orsolini, Laura 1   VIAFID ORCID Logo  ; Salvi, Virginio 1 ; Albert, Umberto 2   VIAFID ORCID Logo  ; Carmassi, Claudia 3 ; Carrà, Giuseppe 4   VIAFID ORCID Logo  ; Cirulli, Francesca 5   VIAFID ORCID Logo  ; Bernardo Dell’Osso 6 ; Luciano, Mario 7   VIAFID ORCID Logo  ; Menculini, Giulia 8 ; Nanni, Maria Giulia 9   VIAFID ORCID Logo  ; Pompili, Maurizio 10   VIAFID ORCID Logo  ; Sani, Gabriele 11   VIAFID ORCID Logo  ; Sampogna, Gaia 7 ; Working Group 12 ; Fiorillo, Andrea 7 

 Clinical Psychiatry Unit, Department of Clinical Neurosciences, School of Medicine, Università Politecnica delle Marche, Via Tronto 10/A, 60126 Ancona, Italy; [email protected] (L.O.); [email protected] (V.S.) 
 Department of Medicine, Surgery and Health Sciences, University of Trieste and Department of Mental Health, Azienda Sanitaria Universitaria Giuliano Isontina—ASUGI, 34148 Trieste, Italy; [email protected] 
 Department of Clinical and Experimental Medicine, University of Pisa, 56126 Pisa, Italy; [email protected] 
 Department of Medicine and Surgery, University of Milan Bicocca, 20126 Milan, Italy; [email protected] 
 National Institute of Health, 00161 Rome, Italy; [email protected] 
 Department of Biomedical and Clinical Sciences Luigi Sacco, Aldo Ravelli Center for Neurotechnology and Brain Therapeutic, University of Milan, 20157 Milano, Italy; [email protected] 
 Department of Psychiatry, University of Campania “L. Vanvitelli”, 80138 Naples, Italy; [email protected] (M.L.); [email protected] (G.S.); [email protected] (A.F.) 
 Department of Psychiatry, University of Perugia, 06132 Perugia, Italy; [email protected] 
 Department of Neurosciences and Rehabilitation, University of Ferrara, 44124 Ferrara, Italy; [email protected] 
10  Department of Neurosciences, Mental Health and Sensory Organs, Faculty of Medicine and Psychology, Sapienza University of Rome, 00100 Rome, Italy; [email protected] 
11  Department of Neuroscience, Section of Psychiatry, University Cattolica del Sacro Cuore, 00100 Rome, Italy; [email protected]; Fondazione Policlinico A. Gemelli IRCCS, 00100 Rome, Italy 
12  Working Group 
First page
1539
Publication year
2022
Publication date
2022
Publisher
MDPI AG
ISSN
1661-7827
e-ISSN
1660-4601
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2627534697
Copyright
© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.