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© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

This paper deals with the problem of calculating the Shapley–Shubik power index in weighted majority games. We propose an efficient Monte Carlo algorithm based on an implicit hierarchical structure of permutations of players. Our algorithm outputs a vector of power indices preserving the monotonicity, with respect to the voting weights. We show that our algorithm reduces the required number of samples, compared with the naive algorithm.

Details

Title
Monte Carlo Methods for the Shapley–Shubik Power Index
Author
Ushioda, Yuto; Tanaka, Masato; Matsui, Tomomi  VIAFID ORCID Logo 
First page
44
Publication year
2022
Publication date
2022
Publisher
MDPI AG
e-ISSN
20734336
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2679725475
Copyright
© 2022 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.