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© 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Background: The COVID-19 pandemic. In this framework, digital self-help interventions have the potential to provide flexible and scalable solutions for delivering evidence-based treatments that do not necessitate face-to-face meetings. Objective: as part of a multicentric project, the purpose of the current randomized controlled trial was to evaluate the efficacy of a Virtual-Reality-based self-help intervention (namely, COVID Feel Good) in lowering the psychological distress experienced during the COVID-19 pandemic in Iran. Methods: 60 participants were randomly assigned to the experimental (COVID Feel Good intervention group) or the control (no-treatment control group) condition. At the beginning of the intervention (Day 0), at the end of the intervention (Day 7), and after a 2-week follow-up (Day 21), measurements of depressive and anxiety levels, general distress, perceived levels of stress, hopelessness (primary outcome measures), perceived interpersonal closeness with the social world, and fear of COVID-19 (secondary outcome measure) were collected. The protocol consists of two integrated parts: the first part includes a relaxing 10-min three-hundred-sixty-degree (360°) video, while the second one includes social tasks with specified objectives. Results: In terms of the primary outcomes, participants in the COVID Feel Good intervention group improved in depression, stress, anxiety, and perceived stress but not hopelessness. Secondary outcome results showed an improvement in perceived social connectedness and a substantial decrease in fear of COVID-19. Conclusions: these findings on the efficacy of COVID Feel Good training add to the growing body of evidence demonstrating the feasibility of digital self-help interventions in promoting well-being during this unique period.

Details

Title
Effectiveness of a Virtual-Reality-Based Self-Help Intervention for Lowering the Psychological Burden during the COVID-19 Pandemic: Results from a Randomized Controlled Trial in Iran
Author
Farahimanesh, Sharareh 1 ; Serino, Silvia 2   VIAFID ORCID Logo  ; Tuena, Cosimo 3 ; Daniele Di Lernia 4   VIAFID ORCID Logo  ; Wiederhold, Brenda K 5   VIAFID ORCID Logo  ; Bernardelli, Luca 6 ; Riva, Giuseppe 7   VIAFID ORCID Logo  ; Moradi, Alireza 8 

 Institute for Cognitive and Brain Sciences, Shahid Beheshti University, Tehran 1983969411, Iran; Institute for Cognitive Science Studies, Tehran 1658344575, Iran 
 Department of Psychology, Università Cattolica del Sacro Cuore, 20123 Milan, Italy 
 Applied Technology for Neuropsychology Lab, IRCCS Istituto Auxologico Italiano, 20145 Milan, Italy 
 Humane Technology Lab, Università Cattolica del Sacro Cuore, 20123 Milan, Italy 
 Virtual Reality Medical Center, La Jolla, CA 92037, USA; Virtual Reality Medical Institute, 1200 Brussels, Belgium 
 Become-Hub, 20100 Milan, Italy 
 Applied Technology for Neuropsychology Lab, IRCCS Istituto Auxologico Italiano, 20145 Milan, Italy; Humane Technology Lab, Università Cattolica del Sacro Cuore, 20123 Milan, Italy 
 Institute for Cognitive Science Studies, Tehran 1658344575, Iran; Faculty of Psychology & Education, Department of Psychology, Kharazmi University, Tehran 1571914911, Iran 
First page
2006
Publication year
2023
Publication date
2023
Publisher
MDPI AG
e-ISSN
20770383
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2785207860
Copyright
© 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.