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© 2023 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

A method for training and white boxing of deep learning (DL) binary decision trees (BDT), random forest (RF) as well as mind maps (MM) based on graph neural networks (GNN) is proposed. By representing DL, BDT, RF, and MM as graphs, these can be trained by GNN. These learning architectures can be optimized through the proposed method. The proposed method allows representation of the architectures with matrices because the learning architecture can be expressed with graphs. These matrices and graphs are visible, which makes the learning processes visible, and therefore, more accountable. Some examples are shown here to highlight the usefulness of the proposed method, in particular, for learning processes and for ensuring the accountability of DL together with improvement in network architecture.

Details

Title
Method for Training and White Boxing DL, BDT, Random Forest and Mind Maps Based on GNN
Author
Arai, Kohei
First page
4743
Publication year
2023
Publication date
2023
Publisher
MDPI AG
e-ISSN
20763417
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2806477766
Copyright
© 2023 by the author. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.