It appears you don't have support to open PDFs in this web browser. To view this file, Open with your PDF reader
Abstract
The SDGs emphasize quality education. Lego and Minecraft can stimulate students’ 21st-century skills. This research aims to identify trends and contributions of Lego and Minecraft in education. The study utilized bibliometric analysis to evaluate publications. Data was collected from Scopus and analyzed using VosViewer software. Over the past decade, research on Lego and Minecraft in education has been more stable, with a peak in 2017 due to its popularity. Minecraft research increased from 2013 to 2019 but declined in 2020. Lego and Minecraft education research was published in conference papers with Springer as publisher. The United States and Germany are the most productive countries with top ten sources, with 90% focusing on computer science. The top eleven subjects significantly impact education by developing systems, online courses, and digital media. Lego and Minecraft research uses quan-qual-mix studies to explore their application in education. They strongly relate to STEM education, digital learning, 21st-century skills, and game-based learning. Combining Lego and Minecraft with technologies can increase computational thinking, creativecritical thinking, collaboration, and engineering skills. Future studies must employ one or more keywords, and work with Google Scholar and Web of Science data for in-depth analysis.
You have requested "on-the-fly" machine translation of selected content from our databases. This functionality is provided solely for your convenience and is in no way intended to replace human translation. Show full disclaimer
Neither ProQuest nor its licensors make any representations or warranties with respect to the translations. The translations are automatically generated "AS IS" and "AS AVAILABLE" and are not retained in our systems. PROQUEST AND ITS LICENSORS SPECIFICALLY DISCLAIM ANY AND ALL EXPRESS OR IMPLIED WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES FOR AVAILABILITY, ACCURACY, TIMELINESS, COMPLETENESS, NON-INFRINGMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. Your use of the translations is subject to all use restrictions contained in your Electronic Products License Agreement and by using the translation functionality you agree to forgo any and all claims against ProQuest or its licensors for your use of the translation functionality and any output derived there from. Hide full disclaimer