Abstract

Pose estimation is a significant strategy that has been actively researched in various fields. For example, the strategy has been adopted for motion capture in moviemaking, and character control in video games. It can also be applied to implement the user interfaces of mobile devices through human poses. Therefore, this paper compares and analyzes four popular pose estimation models, namely, OpenPose, PoseNet, MoveNet Lightning, and MoveNet Thunder, using pre-classified images. The results show that MoveNet Lightning was the fastest, and OpenPose was the slowest among the four models. But OpenPose was the only model capable of estimating the poses of multiple persons. The accuracies of OpenPose, PoseNet, MoveNet Lightning, and MoveNet Thunder were 86.2%, 97.6%, 75.1%, and 80.6%, respectively.

Details

Title
Comparative Analysis of OpenPose, PoseNet, and MoveNet Models for Pose Estimation in Mobile Devices
Author
BeomJun Jo; SeongKi Kim
Pages
119-124
Publication year
2022
Publication date
Feb 2022
Publisher
International Information and Engineering Technology Association (IIETA)
ISSN
07650019
e-ISSN
19585608
Source type
Scholarly Journal
Language of publication
English; French
ProQuest document ID
2807021113
Copyright
© 2022. This work is published under https://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.