Abstract

In this paper, we propose a new approach to the development and learning of children and students. The main idea is to combine a full-fledged video game and real microcontrollers. To complete the quests in the game, it is necessary to collect electronic circuits with microcontroller and various sensors. The Unity3D game engine is selected to develop the virtual game. Arduino microcontroller is used to create real electronic circuits. For testing, several puzzles with two-dimensional graphics were developed. The results showed that some sensors work with a delay of about half a second. For the rest, Unity3D correctly receives and processes data from Arduino microcontroller.

Details

Title
Learning game development with Unity3D engine and Arduino microcontroller
Author
Chursin, G 1 ; Semenov, M 1 

 National Research Tomsk Polytechnic University, Lenin Avenue, 30, Tomsk, Russia, 634050 
Publication year
2020
Publication date
Mar 2020
Publisher
IOP Publishing
ISSN
17426588
e-ISSN
17426596
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2569682484
Copyright
© 2020. This work is published under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.