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© 2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Environmental impact and recycling have been increasingly frequent topics in recent years. At the same time, the life cycle of products has increasingly become shorter, as the escalating competitive market requires new products in smaller pieces. From this perspective, the recovery of parts and products that are produced in this market system for subsequent reuse when they reach the end of their life cycle is essential. For these reasons, it has become critical that companies re-evaluate their product design with a view to the possible recovery of the parts that comprise their products and to create new products for the market. The following discussion was based on the study of design for disassembly (DfD), which is the analysis of industrial products aimed at optimizing disassembly in terms of time and costs. The application of the DfD to a case study of a gearbox has, among its main objectives, the search for the best disassembly sequence in terms of time and money. During the course of the study, augmented reality (AR) was used. Through the use of the Unity software and Vuforia package, it was possible to bring the gearbox back to AR and then simulate the disassembly sequence in AR.

Details

Title
Maintainability of a Gearbox Using Design for Disassembly and Augmented Reality
First page
87
Publication year
2020
Publication date
2020
Publisher
MDPI AG
e-ISSN
20751702
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2473439493
Copyright
© 2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.