Full Text

Turn on search term navigation

© 2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

Typical approaches to visual vehicle tracking across large area require several cameras and complex algorithms to detect, identify and track the vehicle route. Due to memory requirements, computational complexity and hardware constrains, the video images are transmitted to a dedicated workstation equipped with powerful graphic processing units. However, this requires large volumes of data to be transmitted and may raise privacy issues. This paper presents a dedicated deep learning detection and tracking algorithms that can be run directly on the camera’s embedded system. This method significantly reduces the stream of data from the cameras, reduces the required communication bandwidth and expands the range of communication technologies to use. Consequently, it allows to use short-range radio communication to transmit vehicle-related information directly between the cameras, and implement the multi-camera tracking directly in the cameras. The proposed solution includes detection and tracking algorithms, and a dedicated low-power short-range communication for multi-target multi-camera tracking systems that can be applied in parking and intersection scenarios. System components were evaluated in various scenarios including different environmental and weather conditions.

Details

Title
Multi-Camera Vehicle Tracking Using Edge Computing and Low-Power Communication
Author
Nikodem, Maciej  VIAFID ORCID Logo  ; Słabicki, Mariusz  VIAFID ORCID Logo  ; Surmacz, Tomasz  VIAFID ORCID Logo  ; Mrówka, Paweł; Dołęga, Cezary
First page
3334
Publication year
2020
Publication date
2020
Publisher
MDPI AG
e-ISSN
14248220
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2413299571
Copyright
© 2020. This work is licensed under http://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.