Content area

Abstract

The SMIL 2.0 multimedia standard has been designed for use on the Web. It supports keyboard and mouse as input devices. Typically, SMIL players can play out text, images, audio, and video. SMIL also has a strong support for declarative synchronization and timing. Being an open standard, SMIL could well be utilized in custom applications, in environments such as info kiosks and multimedia consoles. However, these environments usually require better input and output capabilities not available in SMIL. This paper presents nine methods to extend SMIL for custom multimedia applications. The methods include ways to attach new input sources, output capabilities, and extended internal logic. Also, an implementation of an extensible SMIL player is given. As a conclusion, SMIL can be extended in several ways for custom multimedia applications. These extensions will provide new ideas for the future multimedia languages.[PUBLICATION ABSTRACT]

Details

Title
Nine methods to extend SMIL for multimedia applications
Author
Pihkala, Kari; Vuorimaa, Petri
Pages
51-67
Publication year
2006
Publication date
Jan 2006
Publisher
Springer Nature B.V.
ISSN
13807501
e-ISSN
15737721
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
757118187
Copyright
Springer Science + Business Media, Inc. 2006