Abstract

The ability to move has introduced animals with the problem of sensory ambiguity: the position of an external stimulus could change over time because the stimulus moved, or because the animal moved its receptors. This ambiguity can be resolved with a change in neural response gain as a function of receptor orientation. Here, we developed an encoding model to capture gain modulation of visual responses in high field (7 T) fMRI data. We characterized population eye-position dependent gain fields (pEGF). The information contained in the pEGFs allowed us to reconstruct eye positions over time across the visual hierarchy. We discovered a systematic distribution of pEGF centers: pEGF centers shift from contra- to ipsilateral following pRF eccentricity. Such a topographical organization suggests that signals beyond pure retinotopy are accessible early in the visual hierarchy, providing the potential to solve sensory ambiguity and optimize sensory processing information for functionally relevant behavior.

It is not fully understood how sensory ambiguity introduced by eye movements is resolved by the visual system. Here, the authors use an encoding model to capture gain modulation of visual responses in 7 T fMRI data.

Details

Title
Topographic organization of eye-position dependent gain fields in human visual cortex
Author
Fabius, Jasper H. 1   VIAFID ORCID Logo  ; Moravkova, Katarina 2 ; Fracasso, Alessio 2   VIAFID ORCID Logo 

 University of Glasgow, School of Psychology and Neuroscience, Glasgow, UK (GRID:grid.8756.c) (ISNI:0000 0001 2193 314X); OnePlanet Research Center, Imec, Wageningen, The Netherlands (GRID:grid.8756.c) 
 University of Glasgow, School of Psychology and Neuroscience, Glasgow, UK (GRID:grid.8756.c) (ISNI:0000 0001 2193 314X) 
Pages
7925
Publication year
2022
Publication date
2022
Publisher
Nature Publishing Group
e-ISSN
20411723
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2757228446
Copyright
© The Author(s) 2022. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.