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Copyright © 2018 Bingqing Shen and Jingzhi Guo. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.

Abstract

With the development of mobile technology, mobile virtual worlds have attracted massive users. To improve scalability, a peer-to-peer virtual world provides the solution to accommodate more users without increasing hardware investment. In mobile settings, however, existing P2P solutions are not applicable due to the unreliability of mobile devices and the instability of mobile networks. To address the issue, a novel infrastructure model, called Virtual Net, is proposed to provide fault-tolerance in managing user content and object state. In this paper, the key problem, namely, object state update, is resolved to maintain state consistency and high interaction responsiveness. This work is important in implementing a scalable mobile virtual world.

Details

Title
Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds
Author
Shen, Bingqing 1   VIAFID ORCID Logo  ; Guo, Jingzhi 1   VIAFID ORCID Logo 

 Faculty of Science and Technology, University of Macau, Taipa, Macau 
Editor
Federico Fontana
Publication year
2018
Publication date
2018
Publisher
John Wiley & Sons, Inc.
e-ISSN
15308677
Source type
Scholarly Journal
Language of publication
English
ProQuest document ID
2407626962
Copyright
Copyright © 2018 Bingqing Shen and Jingzhi Guo. This work is licensed under http://creativecommons.org/licenses/by/4.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.